Warframe explosive secondary weapons. Acquire the BP from Clan Bio labs.

Warframe explosive secondary weapons The Pyrana Prime isn't the best but can certainly perform in early Steel Path or with some help from Warframe abilities. Mostly convenience I'd say. The Angstrum is a heavy sidearm of Corpus design that fires powerful micro-rockets. Stug - Firing a sticky, corrosive, explosive compound, the Stug Gel Gun offers multiple ejection modes, It is said that Warframe technology contains more than what can be analyzed by extensive scanning. Main article: Noise Level Silent indicates a weapon will not alert enemies when fired, making them ideal for Stealthy gameplay. If my primary is a rapid fire weapon then I prefer a high damage weapon like the Lex Prime or Vaykor Marelok as my secondary. For example, I found decent success with a more Range-heavy build, using Prolonged Paralysis and (non-Augment'd) War Cry for mass CC Or rework how loadouts work. I don't really care about them being damage secondary weapons since we have others that fulfil that role. Honestly, yeah I'd like to have the RPG from 99 as a weapon, but not with the stats that it has in the assassinate. ? Another solution would be to ditch the Ignis, use my secondary to pop Spores (Hikou, or maybe Pox/Embolist), and get a more traditional primary like the Soma Prime, but I doubt it'd be the best thing to do. say, half filled charge? that'd be good. the kunai can be really good for you too, they're thrown, to be spectacular they need a riven and a difficult to get mod called concealed explosives. Blocking elemental damage with the Ack Grineer 'Mohb' Incendiary SMG. Kuva Bramma, Kohm, and Chakkhurr are all solid weapons on just about any frame. It's a bug or it's just how it is。Thanks a lot! These Warframe Weapon Tier List excel at, Controlling large groups of enemies. I was using syndicate weapons (mainly telos akbolto) and while I was desecrating the kills from my squad would activate the syndicate effect so I could just constantly desecrate while clearing out any stragglers every 30 seconds without even having to take a break from spamming desecrate. kunai, hikou) which are the main ones are very cheap weapons (I think the Mk-1 Kunai can be bought straight out from the market for a few credits). Obviously there’ll be interplay amongst the entirety of the Warframe, Primary, Secondary, and Melee loadout, but it A note: While Concealed Explosives is great on Hikou Prime for general use, it's bad for stealth. g. I use this weapon on my Zephyr, as When it comes to Warframe, there’s nothing quite like the thrill of melee combat. PrecambrianSpawn • The Sister of Parvos Secondary weapons are all solid, so is Kuva Nukor. Don't like reloading all that much especially on a weapon with relatively low magazine size and a fast fire rate. I have the Sonicor but the blast radius is too small. I really like her with the Arca Plasmor and any explosive secondary. Whether it’s a hand cannon capable of creating giant gaping wounds or a particle cannon that spreads to other targets, Warframe has a massive selection of powerful secondaries where one is bound to strike your It's a common mistake to think secondary weapons are just all around weaker than primaries. I really like the Quellor. Probably better off putting Firestorm on it if you are really concerned about hitting more enemies. I Use Tonkor & Sancti Castanas they are good but I use other weapons for fun (serious and dangerous missions i use Bol Melee weapons are one of the 3 main weapon types in Warframe (the other two being primary and secondary weapons). You could probably kill a few enemies with rifles or pistols, but when you’re surrounded by a horde of enemies, nothing is as good as an explosive weapon. I've been loving the Hek and am looking for a good secondary to pair with it. I just stick to crit and damage on mine. Applying multiple status effects rapidly. A primary vermisplicer could work as a good status spreader if you use CO on exalted umbra blade. it would still be fun. Far from it. Why? While it is a cool concept, a smart lock-on mini rocket barrage, it's not so well executed. Can be bought from Eleanor of The Hex for 7,500 Standing 7,500 at Rank 5 - Pizza Party. Jump to content. It can be used on the following weapons: Despair Fusilai Hikou ( Prime) Kunai ( MK1) Spira ( Prime) Having a good secondary is useful so you can still shoot things. And Do it with a fully un-modded loadout (Warframe, weapons in the other slots) to get the best sense; by stripping away any customisation, the question shifts from “Am I building this right” to “Am I using this right”. Community content is available under CC-BY-SA unless otherwise noted. I'd say figure out what you want out of the secondary, then look for weapons that accomplish that. REWARD / PRO High Damage AOE Damage Secondary Fire - Explosive slug: Fires a slug round that does AoE explosive damage. The whole explosive secondary ammo thing was a disaster (for me, it basically removed the entire weapon class from my pool of feasible choices) and the justification is one of the most idiotic things I've ever heard from them so far. It may be my D&D Roots, but im thinking a hand crossbow. But what if the draw speed from primary to secondary is faster? I don't want to name another online FPS game, but the function of a secondary gun there is used as a backup weapon in the middle of a gunfight. Explosives weapons are kinda S#&amp;&#036; actually in steel path (except for corpus and infected who don't have a lot of armor) you need a very very good explosive weapon to make damage there. So as you know, Warframe has a lot of weapons in general, and their true power comes from modding, which always significantly enhance default stats. Rewarded from Techrot Safes in Höllvania missions. Rakta Inaros can use some explosive weapons without getting insta-gibbed, which is nice. Incarnons exist, Harmony exists, Secondary Acuity Dual Toxocysts exist, Primary Acuity Sybaris exists, Cyte-09's Exalted weapon exists, Dante exists. Punch Through is a mechanic that allows weapons to shoot through a set distance of material, whether this material is cover, objects or enemies. They're probably the best secondary in the game for taking down weaker enemies and corpus bubbles imo outside of throwing weapons with concealed explosives, but those have the downside of accidentally taking yourself out with them. Explosive weapons - All can kill you. Sure, guns are fun but slicing enemies into confetti or hammering them into space dust is just different. Its charge-based trigger allows for firing precise single shots, or emptying the entire magazine as a spread barrage for engaging single heavy targets or AoE weapons really dominate the Primary and Secondary meta right now. This works even better if you pair it with the Scourge, a speargun which when thrown emits a field that makes enemy heads attract bullets. If my primary weapon is a slow explosive weapon with a poor ammo economy then I like to use a secondary with a high fire rate and plenty of ammo. Punch through would help to even the odds. However, once the Void Nullifier is fixed as Corpus Nullifier (bubble shrinks by damage, not Run dexterity for primary, even poorly built melees w/ condition overload can get you those first kills to easily cap your damage. they too are built into other weapons. I’m currently testing a wide variety of single handed pistols with the glaive prime (Ambulass in cimulacrum). A great secondary is the Atomos as it can clear enemy groups pretty quickly -and can deal a surprising amount of damage even in higher-level missions. I THINK any thrown weapon with Concealed Explosives can also help (Secondary weapons) cant help too much regarding Mag as i rarely, if ever, use her. Instead of Primary/Secondary/Melee change it to WeaponA/WeaponB/Backup, where Weapon A and B can be any weapon (primary, secondary or melee) and taping the weapon swap key moves between these, and Backup only allowing for Secondaries and Melee weapons, so the current "Qucikmelee" gets replaced with Mirage makes any weapon better. Secondary Weapons: So most of the meta these days are pretty simple, you get an Aoe nuking weapon jump in a room and poof enemies disappear. Secondary Weapons Single Held Secondaries Semi-Automatic. Im in MR3 and i wanted to know what is the best secondary & melee weapons for my rank, I NEED BETTER WEAPONS, (not meaning to be rude <-), right know i have the Boltor, The Dex Furis & Dex Dakra. (also dexterity is 360% dmg w/ primary/secondary + 7. Assuming I dont get unlucky with enemy spawns, I can generally solo it without activating life support and if some rando's join its just a bit easier. Weapons can be leveled up for more mod capacity to apply more mods and increase capability. Includes Acrid, Bolto, Charge Secondaries are an explosive weapon, or area of effect weapon, they have medium accuracy, but Obviously some sort of throwing secondary (I use Hikou with Lanka 5 forma) with concealed explosives, but I’d like to disscuss actual secondaries (Not self damage). Unless I don't have 5 enemies on screen, or am treating it like an explosive I've only done primary and secondary weapons so far, but I'll do the others at some point. players should be able to through something that explode like a small bomb, or a paper bomb. Mod setup consists of Serration, Point Strike, Vital Sense, Primed Cryo Rounds (or rime rounds/normal cryo rounds if you don't have it), Malignant Force, Hammer Shot, Split Chamber, and Hunter's Munitions. Its not a primary or secondary but Carrier with Looter mod can also help pick up Tombfinger is a kitgun that can be used both as primary and secondary weapons. It makes no sense for the shell itself to punch through enemy body. Primary Fire: Incendiary flechettes with guaranteed heat procs Secondary Fire: Silently fire reduced-damage flechettes, and switch back to primary fire to remotely detonate them. It fires explosive shots, but when it gets a headshot the explosion releases spores which seek out other enemies and also explode. Machine gun and rifles are not so good anymore or what? Status weapons aren’t really a thing I deal with most of the time in Warframe, and pure status weapons are heavily outnumbered by weapons with high crit even in the actual game. Yet I do not understand the functionality of a secondary weapon in Warframe. ive been preparing for a toroid farm using ivara and i need a silent weapon to kill enemies ive been trying to find a good silent weapon any weapon suggestions. I think I need some education from other players. Ash: Has an augment to add critical chance to your weapons while invisible Frost: Armor strip and cold damage to weapons with an augment Voruna: Can make any melee weapon into an AoE status nuke Garuda: Can tag enemies to take slash procs from ANY damage source (indirect gun buff) Nidus: Has an augment to add critical chance to weapons This section is for Weapons that are thrown. if you shoot over the head of an enemy The Secondary Sporelacer is another mushroom-looking weapon here to claim the throne as the strongest secondary modular weapon, albeit less boisterous than the first. Melee Punchthrough mods are for me mandatory on any non-explosive weapon as it massively increases the damage output of any weapon, consequently makes it more Ammo efficient as you dont waste bullets hitting corpses as you wait for them to drop to the floor or parts of mobs that fly around. If you're not strictly looking for weapons that suit the silenced theme, there's a silencer secondary mod. Acceltra reloads 25% faster while sprinting. Carrying overwhelming power must come at a price. It would be a very good alternative for those who do not have "Primed Sure Footed" and want to get the most out of secondary AoE weapons. Edited November 2, 2017 by Kalvorax Agreed with the ammo conservation as they're pretty terrible about that, but I disagree on their usefulness. The Nukor and Atomos both come to mind (both very good beam weapons), as does the Cyanex to a lesser extent (ricocheting homing projectiles with a very high status chance). They had also already seen a few reductions in their ammo capacity before (which, because nobody on the staff has actually used Angstrum for more than five minutes, didn't understand that this also entirely negated any kind of building towards the secondary fire) but now there was no Break barrels and containers and clear a room with minor effort gives you a couple choices like : My favorite grab a melee full range like primed reach +3 range plus riven with +3 range u will get like around 9 range melee then u can just heavy atk slam the ground by just jumping and then pressing middle mouse button on center of the room and every container Warframe is no stranger to unique weapons, ranging from plasma shotguns to fully automatic explosive assault rifles. Thanks in Lemme tell ya about a lil fella called Baza Prime. ) Go to Warframe r/Warframe • I would suggest amprex but is a beam weapon not explosive but you'll need 5-6 forma to make it preform well with a crit build. Passives are special traits possessed by Warframes and weapons and that provide them unique abilities or bonuses without requiring energy. [Top 10] Warframe Best Unique weapons like fully-automatic exploding assault rifles and plasma shotguns are typical in Warframe, although secondary weapons are sometimes forgotten about. This powerful pistol type weapon has explosive bolts which head a 30% critical chance, 2. Rewarded from the 1999 Calendar. Would surpass ANY non-explosive secondary in current existence at the moment! Not sure how I feel about that aspect there. But yes, this should be a thing. Its Primary Fire is okay, but its Secondary Fire is so satisfying. However, one category of weapons most forget to mention is secondary weapons. Explosive weapons used to be great for clearing out a room, or area denial, now we have weapons that do that job much better with 0 risk to the user. 5 melee combo duration for 20s stacks w/decay) so for primary you don’t have the ‘rev’ up any kills, it’s kill with melee and primary is ready to go, run secondary encumber on secondary for Meh, why just join the masses, feel free to try out other builds, see what works best / is the most fun for you. Instead, I suggest that the explosion be able to trigger status effects based on the weapon's damage types and status chance. Turn thrown weapons into mini status primers for Condition Overload builds and the like. if you use splat and haymaker you will get max crit max damage, then you can use pax charge arcane to make the magazine a Warframe is no stranger to unique weapons, ranging from plasma shotguns to fully automatic explosive assault rifles. Spira Prime, High crit chance and status. There should be two bindable buttons with the function "Trigger primary remote explosive/thing. Melee Influence works on basically every slottable weapon in the entire game thanks to Shock Trooper's new overhaul, and it outpaces every explosive weapon ever printed. Can put it on any throwing secondary (e. this is what allows you to lob out up to 5 nades at once to set up a killzone. It goes without saying that some weapons are going to better than others, but in general, you can really use whatever you want, which is what makes Warframe fun, in my opinion. I think in those kind of weapon change punch through to explosive range will be a nice solution. For melee the obvious downside must be the lack of utility at range. Obviously, more AoE damage on AoE weapons isn't going to be a bad thing. What's your strongest weapon, and what mods are on it? Anyways, the Proboscis Cernos is fairly powerful, and its a really good utility weapon, though it requires MR 15. Special Weapons This is a new category of weapon's you can bring into missions along side your primary, secondary, and melee weapon. Do you mind recommending what weapons are good for AoE damage for each MR atleast till MR 15 or so. It fires Toxin explosive shots, which is strong enough on its own, but it also breaks down into smaller bomblets that each proc their effects individually. I would propose that explosive weapons negate armor entirely. Not once was I given a reason to leave one of them at home. Rewarded from Stagger, also known as Interrupt, is a Status Effect that causes enemies to flinch and recoil. But since we’re here for the best explosive weapon, it’d be best to use it as a primary weapon. you know what I'm talking about, giving explosive weapons the sniper ammo pool, equip explosive secondary and a sniper and your sniper will have 30 ammo, will they ever change this lazy ''fix'' for explosive weapons? it's been so long and it seems the majority of the people have already forgotten about it. MR 8 (Base), MR 14 (Prime) Justification. Such is the way of life. Secondary Enervate is an Arcane Enhancement for Secondary Weapons that increases Critical Chance on hit, resetting after a certain number of Big Critical Hits. They're a bit inconvenient at higher fire rates due to the weird timing of two-round burst with significant delay, but you can really shoot and scoot with them like no other weapon I've tried on her. Also, please note any melee weapons that are 'must get' for my level - don't wanna miss cool melee weapons too. I personally chose my weapons so that they complement each other or make up for the others weaknesses. Hikou Prime: is low damage but best choice for status Despair: is basically worse than spira prime in almost all ways. Because of that I can safely say there are In Warframe, secondary weapons are just as if not more lethal than their main handed counterparts, and you look damn cool using them. " and "Trigger secondary remote explosive/thing. Warframe, being a heavily action-based game, is just incomplete without some good explosions. I'm a 99% melee player, but I still wanna have some fun with guns, especially AoE ones. However, Ospreys, Bosses, and Tenno are immune to The Burston Prime with the Arbiters of Hexis Syndicate mod can help with its Gas proc, as well as the Telos Akbolto and Telos Boltor. Good damage, also a grenade launcher, automatic firing, and the alt-fire is [Top 10] Warframe Best Explosive Weapons That Are Powerful. There are also some more guns like Epitaph, Cedo, Trumna, Kompressa, Nataruk, Phantasma Prime, Fulmin Prime, Knell Prime, Sporelacer and Catchmoon secondaries. It could be just a skin for launchers at worst, like a new Protokol Launcher kinda thing, but I'd really like it if we Unlike grenades as gear items, grenades as secondary weapon type would be in the realm of possible, since they just work as AOE weapons similar to Ogris or the allready mentioned Castanas. Passives are unique to each Warframe and weapon. Top choices include. (Since it may alert enemies in stealth missions. I currently have the Aksomati and Atomos but these operate in the same range as my Hek, leaving me unsatisfied with them. In some games the ammount of slots can reach up to 10 like in Doom or more. Reply Zarr and also the secondary equivalent Kulstar. ) boltor is a really good weapon on it's own, and it can be built into the boltace which is a really effective tonfa melee. It's performed well in every single piece of content that I've brought it into with the exception of killing Demolysts, satisfying noise, small AoE that can take out clumped up enemies or cheap shot weak points if the main hit misses, and the ability to swap between the three different Pax arcanes (they're all The latcher has had its diagnostic tools replaced with high explosive charges, it seeks out a target, clings to them and explodes. phantasma for primary, cool secondary explosive with seeking projectiles, fast reload, and has a shotgun beam primary Reply reply AceologyGaming Primary, ignis wraith straight forward as to why, Trumna, honestly is so under appreciated great fire rate, great mag, decent damage on primary, get 5 kills send out a bouncing ball of hell, works great on gauss, volt and titania with its consistently good output of rounds, and big mag and gauss can buff it I can really just pick my top 5 favorites out of all since I cant find one I like for each category. The total amount of material that a weapon's bullet, beam or projectile can pass through before despawning is determined by the Punch Through value (measured in meters). Punch Through is typically gained through Mods, though Arca Scisco is secoundary weapon of my choice and it is basically handheld sniper rifle. The Ignis is also a good weapon for clearing out masses of enemies if you're williing to invest the forma for it -otherwise, wait and get Ignis Wraith at 9. i want to know what the best weapons are to maximize her potential, as well as being thematically appealing. Fusilai*: Highest base damage but worse than Spira for crit due to chance and multiplier, slightly higher Status Rattleguts secondary kitgun Tenet Detron Despair Incarnon (I have the weapon and Incarnon adapter, I just need to farm the Clamps to install) Pyrana Prime The different kinds of weapon recommendations I'm looking for: Explosive weapons Bullet hoses Shotguns Fun/Meme weapons Steel Path viable weapons Thanks guys! Alright, so in the recent Prime Time I heard the developers discussing a mod to reduce the self-damage you take from explosive weapons. Korumm's unique block combo slams the weapon into the ground and when you pull out it releases an 11m shockwave. Stealth Sniper? Like it was made for it. Hi there, i wish for weapon changes or augument mods for them First off, if the drakgoon could have an augument that removes the charged fire mechanic and always fires at a. Special Traits: Gas Recycler - Increases damage by up to 12% the lower the mag becomes. Spira prime: is your best choice for damage and crit. Updated August 25, 2023, by Charles Burgar: Weapon Type. User blog:Lachkrmapf/How To Assess D-Polarities On Secondaries Community content is available under CC-BY-SA unless otherwise noted. The farther away from the point of impact, the more falloff will occur from listed damage values. I wonder if it is possible to bring this mod (Cautious Shot) for secondary weapons since it only exists for rifles. Obtained only by defeating a Kuva Lich that wields it, the Kuva Bramma is a tactical nuke disguised as a bow. Blast damage is created by combining Heat and Cold. I'm currently MR 8, about to be MR 9. Maybe even just a separate button for your equipped thrown secondary. Even though thunderbolt sucks. The other few weapons I have pale in comparison. Thanks. Because while tonkor was great for pointblank shooting it was also still great for shooting at range. Despair with the concealed explosives mod is an absolute blast, pun intended, call it the depth charge build lol. 2x critical damage multiplier and Heat damage. You might think it crazy to bring a knife to a gunfight, but when you’re a high-tech space ninja from an Tonkor is the launcher your talking about. The main thing is, you shouldn't have to swap weapons to throw a grenade. Lore “Burn . These weapons will be designed to be stronger than every weapon in the game at the cost of only being usable for a limited amount of time. Find out the top weapons in Warframe for newbies and the best endgame weapons with this top 10 list of Warframe's best weapons. Edited November 10, 2017 by Nelyeth Concealed Explosives is an old community favorite since you're able to slap it on any throwing secondary. Alright heres some recommended weapons you could run to clear base starchart Primaries - you could run the Hek, its like the go to weapon everyone recommends new players to use, u should mod it a bit too especially with its multishot syndicate mod i think. Stugg - Very high dps and burst dps, but hard to use and the damage has a delay, but fun fun fun! Angstrum - idiotic game-breaking burst dps, and great ammo economy, but rubbish fire mechanic. Unairu poise, and easily 20+ ways to mitigate self stagger from various warframe abilities; if anything, only Here's my usual crew of weapons: Low level missions: Akarius, Vasto Prime These Akarius just chews through low-to-medium level enemies. Best in slot for status priming; excellent boss DPS with its charged shot. It’s just that most old weapons that were good have been out done by the newer AOE weapons or kuva, tenet, Incarnon weapons and even normal new weapons added. Grenades need their own button to feel fluid and different from explosive secondaries. The Verdilac has a combo that launches explosive projectiles dealing 300%, 200% and 500% damage. Please assist in making this page accurate. i keep seeing enemies throw on me bobms. The primary is a slow-but-powerful firing weapon, such as bows, snipers or explosive-based, and you see a Void Nullifier. Kuva Nukor, Gaze, Akarius, Catchmoon, Pyrana Prime. for some reason punch through is not working at all, at least with cyanex and akarius and probably every other explosive secondary weapon, in the wiki it says that punch through will remove the homing effect { and should remove the aoe as well ) but still hit the target behind like normal project Just look at the last batch of weapons released with TNW, they are adding aoe explosions to melee. These weapons are certainly not very fast or resourceful Ignis with Range + Firestorm mod, Concealed Explosives on Hikou are a couple of my faves. A number of secondary weapons are actually mechanically more powerful than most primary weapons. The Sepulcrum is an underrated weapon that not many people use, and a fun one at that! Unfortunately, the secondary fire is not so fun. Since Dessication, Devour, and Scarab Swarm lock enemies in place, leaving gas clouds that constantly proc corrosive will melt away their armor while simultaneously healing you more with scarab swarm. As far as secondary weapons go, Stug. And so far she's stolen my heart with her toxicity. The weapons are Sniper+decent secondary (Pyrana P/Kitgun whatever)+ decent melee (Polearm, heavy blade, whip). This acts like a grenade! This acts like a grenade! The Terminus is a Tenno lever-action slash damage shotgun created by Bruin In some cases weapon slots can be interchangeable, like in Borderlands, but in case of Warframe they are divided into primary, secondary and melee weapons. When an Impact proc occurs, the enemy will flinch and recoil backwards. After playing for a few hours last night I have to agree fast killing>slash procs. These are strong weapon and fun weapons, and to me also weapons that feel more sci-fi than others mostly. Atomos for secondary, Orthos Prime + Primed Reach for melee. And yet most of the weapons I see people use in game are Aoe weapons. A tactical oh-shit button. The fire-rate on it will garuntee the fastest (to my knowledge) popping and re-stacking of spores everywhere in a range-spore type build Since i enjoyed making the list of potential ideas for the kuva lich weapons, i thought that it would be nice to make a similar list for the tenet weapons from the sisters of parvos, here are a list of weapons which i think would be a cool edition to the arsenal of tenet weapons or corpus weapons that don't get any love at all despite them either being cool weapons or just I'm a new player still at Mr 10. as for how Penta fires, "Primary fire" to shoot the nade, "secondary fire" to detonate. Which is a step in the right direction, but again you're sacrificing a mod slot for a weapon type that's scantly better than any other type of weapon and still can possibly kill yourself. It also opens the door for more corrupted mods, like remove punch through to increase damage or each enemy penetrated causes the projectile to split in X bullets which shoot out in random directions. they can be either a secondary weapon or you can craft many and put them in your gear as specters DE, you have to bring some bombs to warframe. This page is actively being worked on and may not be completely correct. " completely optional and everyone can choose where to bind them. Castana's - the weakest of the Explosive weapons but also the easiest to use and control Hello all, As most players would now know that the Explosive weapons and the Bow weapons have a small problem, in which equipping both an Explosive weapon and a Bow would result in the Bow having 30 ammo (or somewhere along the lines of < 72 at the start), which makes bringing them both a bit of a (or at a large) disadvantage. or alternatively the flux rifle is pretty damn good once you reach mr 6. as for allowing Tonkor and other launchers the ability to detonate whenever, i think this could give them too much power. Something out of reach by standard observation. Kulstar is more fun and just as powerful in my opinion. Here are some of the strongest secondary weapons players can use in Warframe. If there aren't any other options for secondary weapons, are there any good primaries that are able to do the job? Agreed. The switch from primary to secondary is almost instantaneous. People will and always will complain when their favourite overpowered weapon gets balanced or made underpowered. laser pistol with pinpoint accurity and featuring actual scope with very nice Corpus design and switchable zoom levels. Total Drow style. More area, more damage, more better. I normally carry 2 "juice boxes". About melees - like 2/3 of all are good imo. But, what with the Gram and the Rubico being chroma's weapons, i now believe I need a secondary that can do the same job. You might think it crazy to bring a knife to a gunfight, but when you’re a high-tech space ninja from an ancient civilization, crazy is just what you need. Silent weapons are typically Bows or Thrown weapons, though Also, while I wholeheartedly agreed with the OP about AoE weapons probably needing a general buff up (especially with ammo, in particular for weaker explosives), another thing on top of that which I could see is a (Exilus-placeable) mod that looks something like this: Compressed Ordnance (Primary) / Compressed Explosives (Secondary). But to be fair the old weapons can be even better than u remember with the newer mods and companion bond mods like tenacious bond. we should be able t This makes secondary weapons seem kind of useless. As inspired by Glass Half Full form Destiny. ) Weapons are used by Warframes, Archwings, Sentinels, and enemies to cause damage. Seriously, if you happen to be using Excal (the only frame that can land multiple consecutive stealth multipliers on enemies), then there are very, very few melee weapons that can The very core design aka melee weapon with explosives and self stagger is bad, but the overall design, that means this badly designed weapon + the workaround added together is not a bad design anymore because it works very nicely. That sounds awfully slow though. I swear I almost have not let go of my secondary Tombfinger since release. Its big, its loud and it fires explosives rounds. These are often treated more like a family pet than weapons during times of peace. Two good weapons for inaros are the pox and the torid. with the Kuva Bramma, an explosive bow weapon. Ocucor What is the best element for AOE/explosive weapons Question/Request In my build i basically have a revenant prime with armor strip (terrify), I use kuva nukor as a primer with a Viral + heat element and a Reaper prime that focuses on slash whilst being a heavy and light attack hybrid with arcane fortification because revenant prime is immortal With the Concealed Explosives mod they splash really well. i was wondering if de has any plans to implement their weapon (a rapid fire rocket launcher with smaller aoe and less damage than the ogris) as a weapon for tenno to use? as well, i was wondering if there was a plan to implement Still enjoy the weapon and the overall stat buffs make a weapon I already like, more effective, and that I do like. hello! i'm that crazy guy! anyway, simple enough question, phobos has been around for a while now, and with it, the jetpacking hellions. Hikou prime with Concealed explosives. In Warframe, secondary weapons are just as if not Hence my question: what is, according to you, the best secondary weapon I could get with Saryn P. Punchthrough is the basic function of the arrow, but it now comes with a slightly bigger hitbox (a la Opticor) displayed via some razorsharp winds around the arrow (colourable with energy-colour?) Melee weapons are one of the 3 main weapon types in Warframe (the other two being primary and secondary weapons). Find the best Warframe Secondary Weapon at Overframe with our Secondary Weapon tier list! Players can view and vote to rank the best Secondary Weapon! Category for all Secondary Weapons. The damage dropoff means it'll barely scrape targets more than 2 meters away from the impact, alerting everything in the room. However, i think they would all need to have some special feature, since "throw them and they blow up" grenades might be a bit too mundane for Warframe. Much better. Weapons you remember as being good are still good. This post will teach you the generalized stats among those weapons. It's not the best in any of these roles, not even specifically within the Bow Category, but it's an incredible jack of all trades. If my primary weapon has a Syndicate effect then I don't want my secondary weapon to have one, and vice versa. I havent tried Tenet Cycron yet, so it may end up on the list aswell. I don't see them doing anything about it since it's an AOE weapon and both primary and secondary fire explosive rounds and punch through is really not meant to be put on explosive weapons. You Like to use PRIMARY & SECONDARY EXPLOSIVE Weapons ? I think I should be very good but have to be careful not to commit suicide why some of them are totally dangerous. Creating space for strategic positioning. If I had a Warframe themed Genie, than I would have rather this been a Kuva Atomos, with the Incarnon being the Alt Fire that you charge a little (a bit like the Phantasma, main fire is a beam, and the alt fire is an AOE you charge). But there are still Manny Good weapon out there not explosive but rather be single target. Charge attack deals heavy damage but is Concealed Explosives is a mod that gives certain thrown secondary weapons a chance of exploding on impact of a surface or an enemy. Throwing Warframe Weapon Tier List offer a unique playstyle and can be surprisingly effective. Either go for any non-explosive bow (Daikyu works and doubles as a heal source when paired with nikanas and the amalgam mod for it), Baza/ Baza Prime if you like Also I have a few secondary weapons, but the only my Despair with Explosive Rounds is any good. Compatible with Thunderbolt. Kunai: is a weak despair but has " Stockpiled Blight" mod available, which is the only reason to consider it. The ammo for these weapon At present punch through works stupid on explosive weapons, As we know this kind of weapon has an max innate punch through in explosive range. Currently I use it as an explosive means to buff my chroma's Vex armor to max by self harming with it. I'm looking for an effective secondary weapon that is able to AoE clear containers. Acquire the BP from Clan Bio labs. Leech- although the Corpus may seem shallow, they have one soft spot, the care and creation of proxies. (And fire eximus make explosive do really reduced damage. Explosive sticky balls of toxin. Synapse, another infested weapon, kinda like the Amprex but single-target with more damage and crit. The damage should be upped from its rather feeble current amount, its explosive range upped a bit too, an then it should have something along the lines of Ogris' napalm so that this limited-ammo, limited-fire weapon becomes more like a Try out the mod Concealed Explosives. I like her with shotguns, but she did most of the build development on my Quartakk. Weapon stacks its unique buff and gets +20/+20% chance for status/crit after 5 shots in row which isnt half bad The developers would propably have to fix the damage of the explosive weapons atleast once or twice before hitting a good balance between shotguns and sniper rifles. This damage type does AoE damage based on where the target was in proximity to the impact. I don't understand why the secondary which is basically a pocket nuke reloads almost instantly, to the point where you never have to even think about "oh it's empty". Its secondary fire launches a powerful grenade that can only be used when certain number of kills are met (Its easier to get than it sounds). (If you use a sniper primarily and need something that throws status/bullets, then you'll end up with a completely different weapon than if you want a crowd melter. So i'm asking, does anyone know a build for any prime secondary weapon that can damage my chroma to buff his vex armor to Lastly, if you want comedic gore, try the Zymos. Hey guys looking for some help from you Vets. I put Heat + Cold, Heat + Toxin mod on my weapon,but I couldn't get the blast+gas ElementalDamage,the second Heat mod has been add to the first ElementalDamage. Any pointers for weapons to try out in the mid-to-l HELD trigger weapons create a continuous beam and have a short warm up time to reach full DamageIn-Game Description Continuous Weapons also known as Beam Weapons, fire a continuous beam in a fully Having a good Riven that can have good Crit and Status would be great, as long as you aren't using that Riven as a Stat-Stick for a Warframe's Ability or something. . Aside from the throwing knives what are t Explosion damage is generally used on AoE weapons (such as the Ogris and the impact damage for the Torid). Most games do self-damage for explosives, but it didn't work out for warframe so they had to go with stagger instead. For both primary and secondary weapons - the Incarnon weapons and Lich weapons tend to be most commonly mentioned as a meta picks. Some Passives are always active while others may only activate upon a condition being satisfied. I think explosive weapons need to have their reward upped if their risk is to stay the same. Cautious Shot Mod I'm trying to do an "Infiltrator" build on Loki and I was wondering : wich primary and secondary weapons are silent ? (this may as well help some other people) I know the Lanka and the bows are silent but I was looking for something better at close range. best AOE explosive secondary imo is the sporelacer kitgun. The dude is the only, and I mean only silent weapon I use. From Incarnons to Discover the best secondary weapons in Warframe! Explore top picks like the Laetum, Ocucor, and Epitaph to dominate enemies with unmatched firepower. There are three main weapon types used by Secondary fire toggles between Punchthrough and Explosive mode. Explosive Launcher (Primary), Railgun (Charged) Mastery Rank. Running that with Looter and an Ignis no matter your frame will shatter any container you see In Warframe, there are five main categories of weapons: primary, sidearm, and melee. They also nerfed secondary explosive weapons even harder. furthermore the weapon should receive a secondary fire mode where more than one ammo is used at a time to fire an explosive shell that flies in an Phage is an Infested Shotgun, has innate Viral, great weapon. It's for my container/locker speed run build. Ogris Penta Thunderbolt adds a chance to make an arrow explode, adding an Not an Explosive Weapon, but Split Flights and Primed Shred will do wonders. Versatile Throwing Weapons. yblrqnk jzpmx beslk upwxf exop tfe zuruu onwia ycior lag
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