Bdo special attack damage reddit. % would scale better than flat rates as damage increases.
Bdo special attack damage reddit Then put on the other build, let them hit you a lot, average it out. Whether the conclusion of that test incorrect or not, it is without the scope of the BDO PvE Damage document, but it is still an interesting test. tv/mars_bdo I wouldn't count special evasion gems "overall better" just a cheap alternative. Yes it's literately a Korean grinder. 5x Counter attack = 2. If your enemy would do 100 damage but now gets a critical role and would do 200 damage because a critical hit modifies your damage by 200%. The way I understand the draught 10% special attack bonus is that it's not actually a 10% increase to the damage of special attack (just like the off hand Crystal with 10% crit hit damage bonus is not actually 10%) . Speed Attack Skills listed with the "Speed Attack" ability do an additional 1. 5x damage, Crit is 2x damage, Air is 2. 0 for special attacks was already reduced to 1. They have x% chance to make an attack that would otherwise perform special modifiers not do so. Just like flat AP impacts the damage of the summoned being, species damage such as human damage impacts the damage of the summoned being. 5x damage and Air/Down take priority over Back. (So a crit would deal 200%) Back attack is 50%. From what I can tell 1 AP = 1 dmg, which is then multiplied by the % dmg on the skill multiplied again by the number of hits - number of misses divided by the other players total damage reduction from DP. Some crystals like Darkness/Corrupted that give special attack damage % also gives you alot of damage. Special Attack: This Combat Skill property can trigger increased damage if the opponent is in the correct Combat State. g. It does stack but in a strange way. trading accuracy against hidden AP & human damage with my different builds. The only species damage things that exist in BDO currently are All species damage from main weapons and manos topaz ring has species damage vs animal type. But yes, when you're on the floor taking hits, you'd want special evasion on your side. e. It is very cheap to get these items, but of course you only benefit from using them if your other gear already exceeds the caps. For example, using Magic Crystal of Infinity - Critical Hit would work when your crits proc. In pvp almost every one runs special attack evasions which gives them a chance to avoid special attack dmg, which crit is. Otherwise, the set that gives AP, Accuracy, Stamina and Special Attack Damage (Critical, Back, etc) or the 24 Human Damage set is the best. BDO as a whole should be approached with a regular MMO mindset; grind for gear, loot, power, money, make friends, join guilds, fight big monsters, etc. So e. . You get around 20 accuracy, more overall GS than Nouver, Evasion, Damage reduction and +1 Special attack damage. Now with the damage meter people can just point fingers and get rid of the person at the bottom of the meters, even though that person might not even be the reason why they can't defeat the boss. However, there's no one with high DR(higher than 310, which is the point when you have many PEN on normal AP build. Feels kinda weird that so many spots have this classification but have no species damage associated to them. Forward Attack 2nd Hit Damage 138% x2 Forward Attack 3rd Hit Damage 138% x1, Max 4 Hits Current Node War Caps (Serendia / Balenos) a. 5x), or does one stage become a different modifier that affects the base 1. So for example, Critical Attack +1 = 210% damage on Crits instead of 200%. Or check it out in the app stores TOPICS 30% ignore grab resist & 10% attack speed Sorc: +5 magic ap Ranger: +10% ms Lahn: +150hp, no fall damage when flying(10s refreshed) Archer: Aside from having a bigger number of 30 kama damage compared to 18 monster ap. Regular AP and monster AP combined is your AP and anything that goes above 898 AP only counts as 5%. The damage is further modified by the player's additional damage to critical hits and back/down/air attacks. There was test on low DR and 20% special eva. " So the wild is better? But how do extra AP modifiers and extra damage modifiers work. Counter Attacks Skills listed with the "Counter Attack" ability do an additional 2. 55x instead of 1. 5x become 1. JIN Cobe took 100+ more damage but it also gives 200 max HP and 10 DR. Within the spot's AP threshold, the 24 Ap is valued at 1 each so is worth "24. General Archived post. Another example would be the 10% All Special Attack buff from Giant's Draught, as that would affect crit damage and back attack damage. You land 10 critical hits during the 5 minute period. You have to be in a specific scenario like 100% critical rate + down attack for it to out perform cobes. Stats that are also useful when not taking normal(non special attack) damage. That's kind of how BDO combat has always felt for me. Like when the game launched there was 8-10 green gear and some did human damage, some did monster, some demihuman, one had extra accuracy, another even did more damage in the rain I think. Then i equipped two +10% back attack damage gems and shot a different snowfield yak in the back (also making sure it wasnt a crit) Thats pretty cool, not sure why i never thought of this. If you can caphras the offhand to hit a bracket, do that. 20% special evasion means if someone has a 100% chance to down attack you, it is instead 80% chance, and a 20% chance to just do 100% damage. There are 4 types of mobs in BDO, each monster health bar shown on top of the screen will have small circular icon next to their name: Reddit's #1 spot for Pokémon GO™ discoveries and research. How effective it actually is : Against someone using nouver/kutum with no back/down/crit gems: 1 special evasion gem is a 6% average dmg decrease on crit only hits. 5. Attack damage to humans and things like that I believe are added after DP. Not the 'best'. I did a quick test at underground gyfin and it wasn't anything special. This reddit is here for the purpose of the SEA Black Desert Online Community to use! Members Online • poliwhirlll. hey, any plan to add special damage mods? to compare giant vs frenzy vs deep sea. I would not expect BDO PvE Damage to talk about players wearing Monster DR. Critical Hits count as 2 Attacks. The amoun t of further damage is what is vague; Does +1 stage to Down Attack then boost by 5% more damage (ex: 1. If someone hits for 10 dmg and you have 2 damage reduction it will deal 8. 1 . SOME classes use air attack or down attacks at SOME spots; you can pop elixirs for that if that's you. These are casted by the pets. Counter Attack - deal 3. Alternative two: use special attack evasion given that i already have a fiery kutum. 5 times damage on the target if you attack it when it is charging towards you. Now you switch to Lv 5 Crit Chance. Down attack is 170% increased damage. I never said test was pointless. 11 Human Damage 13 AP 2 DR (8 out of the 10 DR gained is lost from running Elixir of Frenzy with Elixir of Steel Defense) 12 Accuracy 12 Evasion 150 HP 150 Stamina -10 DP on Critical Hits -10 DP on Back Attacks +3 HP Recovery on Hits +5 HP Recovery on Critical Hits 17% Special Attack Damage 5/5 Crit 5/5 Movement As it says Special Attack Evasion and not Special Attack Damage Reduction, I would assume, like its generally understood (including the guy who replied to me earlier), that 10% Special Attack Evasion means you have a 10% chance to completely nullify an attack multiplier. Attack Duration 5 minutes. Block is a general term used for BDO skills that prevent CC and damage by using a block meter. r/Stunfisk is your reddit source for news, analyses, The stat caps as they are now allow geared players to get pretty huge advantages at small costs in capped content. No AP calculation involved, just how far each ability pushes any given AP on an attack assuming it lands and its average crit For pve, you usually won't do a 4 food rotation with margoria seafood special as you can't keep all 4 up permanently as the food's duration is too short. But cobs out performs special evasion in general and consistently. There is basically no multiplayer content in bdo. Your artifacts seem like they could use some work too. Let them hit you a lot, average it out. It's a Korean game, it's P2W like No backattack and split damage was the reason I rerolled out of ranger after 3 years of maining one, I was waiting for PA to admit they couldnt balance this and for them to admit their shortcomings and modify the class but they didnt, they mentioned once years and years ago that the price for being ranged was splitdmg/backattack but that's They are potions that give you buffs that make you kill mobs more efficiently. For example. 5 times damage on the target if you attack it when it is floated in air. So a crit back attack would be 100% (base) + 100% (crit) + 50% (back attack) = 250% of a normal hit. Rather pedantic discussions of efficiency and dps aside: berserker can make very good use of back attacks - constant repositioning while I don't think there will be a Meta build, there is a lot to play with ( I can see some endgame players stacking "Ignore Resist", so their CCs hit 100% of the time), but the most commons one will be the ones that give DR+evasion+hp+% of a special attack, since it has no drawbacks. Same with back attacks. 1 special evasion gem is a 7% average dmg decrease on back/down+crit hits. These blocks absorb hits, but can break after a certain amount of damage is done. As for the combo, you should fool around with the class and see it's cds and buffs and debuffs to fined one that you like. 2x PEN Manos Ruby rings for a 42 human damage total had approximatively the very same damage increase than 1x PEN Tungrad Ring + 1x PEN Crescent Ring for a total of 41 AP. Crit and down attack do stack, additively, not multiplicatively so 100+20% dmg boost in pvp and 100+50% damage boost in pve. 5x damage from Down Attacks on targets on the ground/knocked down. Many skills have self buffs like attack speed, movement speed, attack power (ap), critical hit-rate and special attack damage (critical damage, back attack damage, down attack damage etc). It is very much limited to those and special attack damages. The first 3 are exactly the same thing. 5: AP: Fire: Rage Fire: Marked Wind Air Attack - deal 1. However special evasion only works on skill modifiers, the base dmg still hits and cc too. BDO fails at consistency. With Eva offhand you already sacrifice a big chunk of your damage, losing the Special Attack as well due to militia is again kinda a lot. ADMIN MOD PVP GUIDE MECHANIC, Debuff Immunity Point, Special Attack Damage, Back Attack, Down Attack, Air Attack Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. it will only work against skills that are a smaller % crit rate or possibly only on innate critical hit (But adds 200hp) That being said, special evasion only works on the modifier while cobs, dmg reduction and hp, works on your overall dmg taken. And BDO is known Special Attack: This Combat Skill property can trigger increased damage if the opponent is in the correct Combat State. 0x Fact 7. Whats better: 50HP or 2 damage reduction? asking because of some new crystals: Jin magic crystal - Cobelinus Max HP +100 Weight limit +20LT Damage reduction +5 +10% special attack evasion for chests has been in There are special attack modifiers: Critical, Down, Back, Air. So the damage multiplier 2. For PvP defensive set, I would pick the one with Special Attack Evasion Rate +3% over the resistance. Back attack and down attack mods don't stack. The loss of AP is not noticeable and you will fucking melt evasion players. Good luck. Down attack overrides back attack when applicable, ie. And assume the worst case scenario that 1/3 of the attacks i get are special attacks like back attack crit attack which is a lot for end game items guardian. Was saturated before, 8/10 explanation, would suck your dik anytime u want. It's a nice all-rounder, can pvp/pve/whatever with it. Normally your crit damage is +100% at base, totaling 200% damage for a crit, so a single crystal would give you 5% extra damage on Skills listed with the "Counter Attack" ability do an additional 2. Its ~50% damage reward for landing them and so if you're not constantly relying on them you're leaving a ton of damage on the table. At 200+ FPS it did considerably lower In pvp the situation is pretty similar, she gets melted in super armor coz she is slow, in succession she can't grab and you have to play arround FG by melting your opponent FG gauge, but her damage is predictable she lost a protected CC recently too and yeah, you can get kills but goodluck trading damage or landing a CC first. In that case, it depends again. Default crit bonus is 100%. 5% Special Attack Evasion Rate +0. Lv 5 Attack Spd. And I use Melee AP(instead of monster damage) Artifacts to put the lightstones in, to make it more versatile. Methodology: Tests were conducted in the Global Lab. Reddit for bdo is known to be not the best resource and scholar was nuts on global/ did get nerfs on release. Instead of stacking multiplicatively, they stack additively. At ~ 30 fps , the skill did a certain amount of damage ( low ) . Or check it out in the app stores All boss subweapons are being buffed with +10% all special attack damage. There's better options for offhand that has special attack extra damage with higher AP. In terms of buffs, I use seafood cron meal, spirit perfume elixir, elixir of flowing time, and elixir of wind. Last updated Feb 16, 2024 at 12:09PM | Published on Feb 6, 2024 Extra All Special Attack Damage +0. The real upgrade is 63 where some classes unlock really good passive boosts at their last level (guardian's crit damage is 1. As for elixirs, a full blue elixir rotation is best in most spots. Rosar use to be the go to because it had two sockets which is irrelevant now. 5x If you have +1 Special Attack Level (e. At capped 60 fps it did what I assume is optimal damage according to the gear I used. From the testing I saw you are almost correct, it was a ~5% increase for crit per level of special attack increase, meaning if you have an ultimate green offhand and a crystal it'd be 10% Special Attack Damage bonuses from Equipment, Crystals and Elixir do not apply in the calculation for Pet Damage including flows and summoned being abilities. Pun intended. record how much damage they do to your HPbar. Recently bought a few tets off the marketplace and managed to reach 226 AP with tri kutum on my mystic so i just moved my farming spots from valencia 1 to sulfur mine and pila. Obviously there are MMO attributes like chugging health pots or just tanking damage but dodging/blocking in BDO is effective and simple enough. Fact 8. Take in example a TRI blackstar, it gives: +16 Damage to all species and +21 AP against monsters. Even tho you receive more damage, but the HP can cover for it. If you already have Kzarka and Bhegs you have more than enough accuracy at this point to ditch RCE and go for the extra 10 AP (Tri RCE vs Tri Tungrad). Fire: Rage Fire: Marked Wind : Lungs Fire : Strike[Target Down Attack Attacks on opponents that are knocked down inflict an additional 1. 5 times damage to opponents as they charge at you. And from this thread: does it dodge the entire special attack is it just the extra damage from special attacks or can it also dodge the stun/knockdown/float effects of special attacks how good is this ? found a 10% so not thinking its amazing but if it can prevent stuns i would love it 2 per hour is a bit low, but try to improve AP and get stronger crystals to maximize your damage. De-buffs usually decrease defense power (dp) or slow or even knocks down for down attacks. Normal spell = "sheet ap" + "bracket ap" Pet spell = "sheet ap" + 100ap (patch notes of pet changes) Pets also don't get influenced by PvE damage, special attack damage from elixirs and crystals. 0 times damage on the target if you attack it when it is casting skill. Then deal damage. ultimate subweapon) this adds +10% to everything, so a crit back attack becomes: Special Attack Evasion does not work against Crit even though Crit is a special attack. 2x damage it would be 1x damage like Get the Reddit app Scan this QR code to download the app now. They stack multiplicatively, so a Down/Back Crit is 3x and an Air Crit is 5x. 30 of those were Critical. 5% All Resistance +2% Ignore All Resistance +2% Combat/Skill EXP +30% Item Drop Rate +5%: Primordial – 1: Example: 100 Damage. Speed Attack - deal 1. lvl 61 character using narchillan gears can use Treants Village Accessories and still overcome those caps by a lot. If you need accuracy that badly, pick the set that gives 28 Accuracy and use 2 Accuracy Artifacts. For T1 nodewars if you want damage you want to stack damage multipliers (+X% special attacks), you want to stack human damage, accuracy isn’t capped but evasion IS capped afaik so super high accuracy isn’t amazing but it helps, leveling up your skills to get absolutes is good and crit rate as always helps. And Earrings which give 0 AP/DP, but come with passives like +20% special attack damage. So a 1. They give you life skill buffs or damage buffs and thus increase the money you get. " The 30 species damage is values at . Test was done with a 279ap DK. I remember them being something like this: Back attack = 1. Get the Reddit app Scan this QR code to download the app now. 5%: 10: 16: 2. 0 times damage if attacks land while opponent is casting. Over a 5 minute period you land 230 attacks. DR is also mitigating damage when taking special attacks. down attack isnt the skill label "down attack" damage but is the damage you do while enemy is in down state Back Attacks When your opponent has their flank exposed to you, damage is increased by 1. Stacking HP and various forms of special attack damage are the obvious things. Also, special evasion would be better against classes that rely heavily on damage modifiers. What it does is increase your special attack multiplier by 0. 100 * 200% (or 200*100/100)= 200. It doesn't its just from the old days of BDO where it I would advise you to make both crystal sets, then go to a PvE spot and let a monster attack you. Block: This Combat Skill property will attempt to block crowd control and sometimes damage during all Each crit damage crystal will give you +10% crit damage. Yes there are more classes than needed. The base damage is 100, the all crit damage is 200, and a 30% chance at canceling the special attack means a 30% chance at negating 50% of the damage, equivalent to a 100% chance at negating 15% of it. 5%, sage gets 2% special attack damage boost instead of 1%). Special attack evasion has a chance to negate the damage to that special attack. Addons also tremendously help as Special Attack Modifiers gives also increase your damage by alot, so having them always up will make you deal more damage, hence clearing faster. It's a Korean grinder, gearing is extremely hard compared to western games. It's not relevant to PvE Damage. If you play a class that has pets of any kind, the wild will be even better because pets don't benefit from extra special attack damage. Before the damage meter dungeon/raid groups had to try out different set-ups until they found something that worked for their specific group of players. First off with pve, hp isn’t really gonna help you much in pve, not as much as the crit dmg from the crit rings. if you have a crit + back attack, the multiplier is: 1 + 1 (crit) + 0. You landed 260 hits worth of damage. Or check it out in the app stores Started playing BDO yesterday and I'm a bit confused about how damage works. Throw on a giant's draught and now you have 20% bonus special attack damage. It shows that BON Cobe actually makes you a bit tankier than 20% special eva. View community ranking In the Top 1% of largest communities on Reddit. Heart adds 10% special evasion. In other words, if you get hit by RMB Serpents, out of the 11 hits you Attack Speed from the Alchemy Stone gets full value. Can stack 2x of them for stupid fast burst, but 100% of the resource cost is taken from your HP pool. No. The plus 1 could be There are special attack modifiers: Critical, Down, Back, Air. Crit cannot be avoided if the skill is 100% crit rate; i. I have been stacking the 20% special attack damage from a giants draught and steel ultimate offhand weapon at spots I am AP capped and it is shredding my old If you are within the AP range at a spot and won't go overcap, all-out-attack is 24 total AP and 5% crit damage. Damage reduction is a flat reduction in damage. Then skills that debuff the enemies. yaks always run away so its easy back get as much demihuman damage as possible (this is unaffected by orc softcap) get as much special attack damage and crit damage percent as possible (these are also unaffected by orc softcap) get as much attack speed & movement as possible make sure your skill addons make sense, and build up the damage you are doing, consistently For example, rings which reduce all skill cooldowns above 5 seconds by 1 second but take half their resource cost in HP on use instead. As per the title, I was wondering if there is a species damage that bypasses AP caps that works on mobs classified as 'animal' like Hexe, Nagas, Sycraia, etc. these elixir effects on special damage mods are additive or multiplicative with the according bonus damage? they feel like they do more than an additive 10% over 200-250% would do. I believe there is 1 hidden AP you get at lvl 64 or 65, but this doesn’t really matter. The wild: demihumans or whatever is 30 species damage. So if someone is going to hit you with a critical back attack, instead of it being 2. AP isn’t everything: critical damage (corrupted crystals) and special attack damage (draughts, etc. you only get down attack bonus if attacking downed enemies from behind with a skill that has down attack. Caps are too low. 9 due to fiery kutum and This is because 100% crit means double damage, and this gives a 10% chance at negating half of the damage so that it applies as a normal hit. Superarmor is considered different because Special evasion just convert all the damage modifiers like crit 200% air attack, back attack and so on into a normal frontal attack which is 100% damage. It doesn't have amazing aoe, and it requires you to prebuff with abilities you probably wouldn't use if the buffs weren't attached to them, and pack to pack Test of how elixirs work that apply "defense nullifying damage + 10 per critical/back attack" Info Archived post. Reply reply more replies More human] (spot-specific elixirs for species damage); Death, Perforation, Destruction (small DPS on special attacks). i mostly ran human damage in boots/helm/gloves, olucas in awk, corrupted or red spirit in subweapon, jin spec Because it's bdo reddit and people are dumb af + innate super armor damage mitigation (5-20%) + DR (damage reduction total) + DR bracket bonus (up to 30%) + Special Attack Eva + Iframe uptime (% evaded from enemy raw damage per second) + total Eva + movement = if you are taking damage, it is your CHOICE. But special attack evasion is not foing anything for you unless you are taking special attack damage. Key is to not blow up the gained money, which is again, not difficult. 5 (back attack) = 2. The equipment swaps I haven't seen any test yet, We don't really know how much "1" is worth, we know that special damage is all the type of chain CC damage, Air attack, down attack etc. Damage modifiers like back attack, crit damage increase, down attack, etc are a much bigger deal than flat AP increases. Or check it out in the app stores level no longer matters outside of the special attack damage passive skill you get at 62. Also armor had like different purposes too and there was a lot of diversity compared to now - DR or Evasion . But why is that a problem? The way pet damage is calculated is different from *normal* spells. New comments cannot be posted and votes cannot be cast. You will easily hit ap cap at thornwood, which is when you want to start stacking things like Kamasylvian damage from lightstones and critical/special attack damage from gems and draughts. 85 each and is worth "25. You can use skills with these special damage types to maximize your damage. Back and Down are 1. ) actually improve output more than flat AP at certain points. Block: This Combat Skill property will attempt to wait until the new region hits and u will whine about shields and gauntlets being unkillable, the 10% special attack dmg won't change anything. % would scale better than flat rates as damage increases. Attack speed also helps for DPS as it works with matchlocks. Air Attack Attacks hitting opponents while knocked into the air do an additional 2. On a carpet build where you don‘t do any damage anyway, it doesn’t matter but on a build where you still wanna deal some damage I‘d choose kutum with centaur over militia. Not sure if any of the numbers have changed since a year ago. Attacks on opponents that are knocked down inflict an No need to test. This is not part of the "BDO PvE Damage" document linked in this reddit thread. Hp is ok at higher end spots but rarely will it make the difference between living and dying. BDO Lightstone Combo Effect is an additional buff from having 3 or 4 Lightstones installed on 2 Artifacts. If i take a guess this would mean that if I had a sheet AP of 100 and use an attack of 500% damage this would mean: 5x (100+21) thus being at 605 damage in case of the AP and Get the Reddit app Scan this QR code to download the app now. Each (X) Attack Level +1 gives an additive +10% damage to the respective modifier(s). Types Descriptions; Critical Hit: Deal 200% damage according to the critical hit chance based on the character stats and skill effects (same in As some said already, alch stone, new olucas, add-ons, rage absorv then also some classes passives, pure stones, speed spell buff from wiz/witch, some Ebuffs or regular skills (sorc succesion crowflare for example), one of the Shai buffs It depends on you exact gear , if you are below 260 DR ,they help , if you are obeve that I would take HP or special attack evassion on my chest as for other armor parts you wana run 4 hooms and accuracy in the gloves so you don't have much room for experimentation Get the Reddit app Scan this QR code to download the app now. It's really good against skills with multiple hits like shotgun and most wizard spells. = 250 Attacks. 5 times damage. Since the crit damage or special attack damage lightstones are quite unobtainable I advocate for full monster damage set, and it is honestly quite noticeable. 6x with the draught. The reason the wild set is better is because you will deal the most damage during the mobs' DP buff phase, where extra back attack damage is not as effective as species damage. If your enemy would Special Attack: This Combat Skill property can trigger increased damage if the opponent is in the correct Combat State. Lightstone Combos that increase offense stats like Attack, Damage, and Accuracy; DP: Lightstone Combos that increase defense stats like Damage Reduction All Special Damage +2. twitch. So you delt 260 attacks worth of i was 309 with dawn dawn turo lunar ruins ruins, with a variety of crystals artifacts lightstones and consumables to go as high as 950 accuracy as low as 900. At capped 120 it did the same damage that it did at capped 60 . In the case of multiple special attacks happening, the multipliers above 1 are added together. they are already unkillable for it dodges the effect and damage. The Silph Road is a grassroots network of trainers whose BDO is the loneliest MMO I have ever played because outside of PvP it feels like an RPG. If you're having trouble hitting AP cap with the meme gear then Guess i wasn't just imagining things then. BDO Crystals List with Effects & Group Limits. 5 times. 5% up instead of the usual 0. My guess is 24 DR is better than 3% damage reduction rate. Quick qeustion for the bdo damage calculation Math Guru's . cngywf ngnyhq vecq maq sluvtak tqjwva cirfw eysjy sbmtziuo sdwse